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Advanced [show]


Art Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His yellow fur, when down, is lengthy. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Art does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a forest tribe. Art liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Shy, Depressed. Bonds: Attractive, Military, Nature. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Art Of Ebony, Male Tabaxi Druid 3
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 18 (+4)10 (+0)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp.


Social Check DCs


Anne Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a white tunic with black highlights, and long green pants that bunch up around her shoes. Her white hair is greasy and uncared for. She wears a mask on her face.

Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the south to a Mercenary, Anne learned a great deal about her mother's area of expertise. Through the years after Anne was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Anne's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Anne Warmwater, Female Halfling Rogue 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anne Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has no hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. She hasn't told them the truth, but wants to settle down with them.

Motivation: She loathes her own lifestyle; and wants her loneliness to end

Flaws: Ugly, Antagonistic, Depressed. Bonds: Criminal record, Religious, Has a crush. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Anne Hogcollar, Female Halfling Rogue 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: Hematite (4 gp).


Social Check DCs


Maynild Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. She has wavy auburn hair. She wears large thick round spectacles.

Personality: She can speak with the recently deceased. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: The child of eastern immigrants she idolized her mother. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's looking for her big break; and regain custody of her son

Ideals: Gifted. Bonds: Family, Immigrant, Has a crush, Adventurer. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Maynild Fidget, Female Half-Elf Wizard 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp. Smoky quartz (70 gp). 1 Banded mail.


Social Check DCs


Paelias Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear tan clothing when he does not wear armor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. This green eyed southerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the south. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Mason, his father struggled to pay the bills. He has had some formal poetry training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Mason; and marry his brother to traveling adventurers

Ideals: Pacifist, Artistic. Bonds: Has a crush, Adventurer, Poor, Family. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Paelias Amakiir, Male Elf Paladin 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 pp. Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (300 gp).


Social Check DCs

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