Trail Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a blue coat with brown slacks, and he perpetually has his bow ready. His lavender fur, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: He was born in a small mountains village. Trail liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Insane, Lazy. Bonds: Enemies, Nature. Occupation: Baker
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Gerard Cornish, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars, marred by sweets. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born a particularly ugly child, much to the horror of his parents. One day when Gerard was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gerard was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Optimist. Flaws: Ugly, Insane, PTSD. Bonds: Family. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp).
Kilvar Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt, and he perpetually has his spear ready. His hair is blonde and curly. He has amber eyes.
Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Kilvar was born in the east. At a young age he loved to build and create. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Logical, Persistence. Flaws: Shy, Insane. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 pp. 1 Darkwood Buckler.
Chaedi Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and violet robe with the hood down. She has a slight overbite and is overall scrawny. Her black hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: She never swears and excessively uses polite adverbs when speaking. She also hits on women, regardless of circumstances.
History: She is a Doppelganger in disguise. Chaedi was born on a far eastern forest where she grew up under the tutelage of her father, an expert Adventurer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To unite with her sister; and she's looking for her big break
Ideals: Optimist. Bonds: Has a crush, Adventurer, Immigrant, Family. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Aura Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His white fur is thinning but still full. His blue unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the west, but his parents moved at a very young age to the east. Aura was born on a far western plains where he grew up under the tutelage of his father, an expert Unemployed. He left for the west, certain he would find work there.
Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Disciplined, Extrovert. Flaws: Disease. Bonds: Immigrant. Occupation: Unemployed
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp. Chrysoberyl (60 gp).
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