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Advanced [show]


Cairn Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his sai always slung over his shoulder. He carries with him a set of sais, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His dark red hair is smooth and relatively long. His ears are large.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done he does not care how it got done.

History: The child of western immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Cairn Entropy, Male Tiefling Commoner 1
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 90 gp. A miniature golden chest with tiny emeralds lining the top (120 gp).


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Kelter was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep.

Ideals: Persistence. Flaws: Ugly, Insomniac, Shy. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kelter Brightmoon, Male Halfling Ranger 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 17 (+3)16 (+3)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 gp.


Social Check DCs


Alex Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His brown eyes peer out from beneath his top grey hat.

Personality: Calm and collected, he is a well trained Bookbinder. He is an amazing painter.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alex took refuge in the old dungeon and found the beat up trident and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his brother; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Job, Adventurer, Nature, Family. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Alex Colton, Male Human Monk 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)10 (+0) 18 (+4)10 (+0)
Skills Arcana +2, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. Silver pearl (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Lucan Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears dark leathers with embroidery. His hair is blonde, silky, and of moderate length. His eyes are brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Lucan Moreno, Male Half-Elf Expert 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Vani Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear red pants and tee shirts. Her red hair is heavily combed to the right. Her eyes are likewise amber.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Gifted from a young age, Vani studied abroad. Her first spouse was a Fisher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted druidic powers by her dying sister.

Motivation: To prove her worth to the world; and to reunite with her absent father

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: In love, Family. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Vani Goodbarrel, Female Halfling Rogue 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. 1 Banded mail.


Social Check DCs

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