Habor Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely black suit with tan socks and a vest with buckled shoes. His chestnut hair is greasy and uncared for. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Habor studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Darkwood Buckler.
Hoshgrish Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He wears tight fighting clothing, which leaves very little to the imagination. He keeps his chestnut hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: Hoshgrish was born with his mother's beautiful face. Through the years after Hoshgrish was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hoshgrish's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hoshgrish and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork manacles.
Tûhorn Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Roofer. His chestnut hair is knotted and matted. His face is scarred and worn.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north to a Roofer, Tûhorn learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Architect again; and further expansion of business
Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Job, Poor. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp. 1 Banded mail.
Audhild Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses like a well dressed Sellsword does. Her hair is auburn and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in a small forest village. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is unsatisfied with her job.
Ideals: Artistic, Impeccable. Bonds: Job, Attractive, Nature. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 pp.
Sun Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'6". She wears a lot of dark rich colors, with gold accents. She wears her beige fur down. Her amber eyes are slightly larger than normal.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is frequently practicing swordplay.
History: Sun lived on a farm with her father, near the main road leading to a nearby town. Through the years after Sun was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Sun's father didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their daughter. She worked as a Map Maker, and she later adopted a second daughter.
Motivation: She doesn't get along with people that don't share her tastes; and marry her brother to traveling adventurers
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp.
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