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Kasdeya Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with wide-brimmed hat. Her hair is brown and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Kasdeya isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Kasdeya has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To get a good night's sleep; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Kasdeya Anarchy, Female Tiefling Ranger 2
Medium (6'1") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 16 (+3)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1400 sp.


Social Check DCs


Dariff Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears baggy brown pantaloons and a white scarf. Her moppish white hair is in a traditional bowl cut. Her eyes are a pleasant violet.

Personality: She likes to make people angry or surprised. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Athletic, Justice. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Dariff Goblinbane, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 19 (+4)18 (+4) 8 (-1)8 (-1)
Skills History +6, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Abyssal, Sylvan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 50 gp. 1 Simple lock.


Social Check DCs


Zook Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He carries with him a set of pickaxes on his belt, each one with a sapphire on the hilt. His long black hair is drawn into a two foot long braid. His skin is flawless and his amber eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Zook was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Disciplined, Optimist. Bonds: Attractive, In love. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Zook Beren, Male Gnome Rogue 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)17 (+3) 15 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. 1 Healer’s kit.


Social Check DCs


Paymon Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Brewer. His black hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is very quiet and rarely speaks above a whisper. He works hard and plays hard.

History: Born to a pair of adventurers, Paymon grew up listening to his mother's many stories. Paymon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and doesn't want to be a brewer and was forced into it by his family

Flaws: Ugly, Shy, Hedonist. Bonds: Adventurer, Family. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Paymon Abstract, Male Tiefling Expert 2
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp. 1 Breastplate.


Social Check DCs


Nedda Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. She has shaved her head bald. This brown eyed southerner is not easily forgotten.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments

History: A powerful slaver made her what she is. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants revenge against brigands; and someone believes her a fraud

Ideals: Gifted, Justice. Bonds: Mentor, Enemies. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Nedda Bigheart, Female Halfling Expert 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Aquan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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