Serpent Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her lavender fur up. Her fierce hazel eyes like to dwell on things.
Personality: Serpent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by illithids. Serpent was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: A deep hatred of illithids; and someone believes her a fraud
Ideals: Impeccable, Gifted. Bonds: Immigrant, Enemies, Slave. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3200 sp.
Sannl Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses well, typically a more casual-formal manner. Her long brown hair reaches down to her waist. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Banker, Sannl learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Philantrophist, Logical. Bonds: Attractive, Job. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
Tethren Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with green pants. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His purple hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Tethren took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Criminal record. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 220 gp.
Chenna Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is renowned for her bright red dresses and hats. She has slicked back silver hair. She has a dull look in her violet eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When she was but 3 years old her parents immigrated from the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To settle down with her crush; and her spouse's relatives view her with great suspicion
Ideals: Persistence, Gifted. Bonds: Immigrant, Family, Has a crush. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
Hatae Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her hair is short and blonde. Her brown eyes peer out from beneath her feathered tan hat.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: When she was but 6 years old her parents immigrated from the east. Through the years after Hatae was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Hatae's father didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Deep blue spinel (300 gp).
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