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Advanced [show]


Theirastra Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted from career to career and currently works as a Architect.

Motivation: She is greedy.

Bonds: Rich, Attractive, Job, Slave, Adventurer. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Theirastra Sharps, Female Half-Elf Aristocrat 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Panana Beren, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in collared shirts and wears a proper scarf over her head. She has no hair. Her brown eyes dart from person to person.

Personality: She likes to make people angry or surprised. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Panana was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Panana's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Panana and her spouse have recently divorced.

Motivation: To find somewhere to settle down; and she is content

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Panana Beren, Female Gnome Barbarian 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Tod Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and curly. His gray eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is a great chef.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tod took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Tod Goodbarrel, Male Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Vondal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He sports a long blonde beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Gifted, Logical. Flaws: Ugly, Addict. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Vondal Glanhig, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. Iolite (40 gp). Coral (80 gp). Star rose quartz (40 gp).


Social Check DCs


Vapula Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Apothecary uniform. She keeps her red hair in a flapper bob. Her black eyes are passionate and lively.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Vapula took refuge in the large cave and found the beat up warhammer and armor she uses now. She has drifted from career to career and currently works as a Apothecary.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Forgetful. Bonds: Job, Nature. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Vapula Wrath, Female Tiefling Paladin 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 11 (+0)19 (+4)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp. Azurite (6 gp).


Social Check DCs

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