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Advanced [show]


Serpent Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears pastel painted combat armor at almost all times. Her fur is white and curly. Her ears are large.

Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Expand her business.

Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Serpent Of Spirit, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Athletics +4, History +5
Senses Passive Perception 9
Languages Common, Goblin, Druidic, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Red spinel (50 gp). 1 Superior lock.


Social Check DCs


Antinua Horineth, Female Elf [Permalink]

Personal [hide]

Description: This woman wears tan painted combat armor at almost all times, and sports empty pouches on her belt. She wears her red hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Antinua studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Antinua Horineth, Female Elf Monk 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bardryn Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and she perpetually has her glaive ready. She sports black long hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her job bores her to no end. She has decided to make it more interesting.

History: Born in a small village she learned the ways of the warrior from her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Fighting, Disciplined. Bonds: Adventurer, Criminal record. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Bardryn Ungart, Female Dwarf Barbarian 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Kite Running, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white fur is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Kite speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Ugly, Insane, Disease. Bonds: Criminal record, Rich. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Kite Running, Female Tabaxi Barbarian 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 2000 sp. Amber (40 gp). Deep blue spinel (400 gp). Hematite (15 gp). 1 Half-Plate.


Social Check DCs


Nalaed Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in earthy colors with a grey and black handkerchief worn on her left side. She keeps her long silver hair kept up in a rat tail. She wears an eyepatch.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born several months after her mother was called into army service. Brilliant and gifted she never wanted to apply herself. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Nalaed Graybeard, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 9 (-1)10 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs

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