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NPC Generator

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Advanced [show]


Jarsali Iranapha, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has slicked back brown hair. She has several tiny sapphire earrings on each ear.

Personality: Always inclined to offer people food she seems plenty friendly. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Gifted from a young age, Jarsali studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist, Gifted. Bonds: Rich, Enemies. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Jarsali Iranapha, Female Elf Ranger 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Spring On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His orange fur is unkempt and raggedy. His eyes are copper and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Spring On the Mountaintop, Male Tabaxi Aristocrat 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Griselda Kelsey, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her left leg appears badly burned and disfigured. She keeps her long chestnut hair kept up in a rat tail. Her hazel eyes are slightly larger than normal.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born at the edge of vast plains. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Flaws: Depressed, Racist. Bonds: Nature, Job. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Griselda Kelsey, Female Human Warlock 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 3000 cp.


Social Check DCs


Azaki Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. His black hair is braided into rings. His green eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Weaver, who enjoyed hunting, Azaki was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and he's in love

Ideals: Philantrophist, Extrovert. Bonds: Attractive, Poor, Nature. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Azaki Richie, Male Half-Elf Wizard 3
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1300 sp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Crampernap Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy blue suit. He keeps his long golden hair kept up in a rat tail. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Crampernap was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats.

Ideals: Joker. Bonds: Attractive, Immigrant, Has a crush, Military, Enemies. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Crampernap Gummen, Male Gnome Ranger 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp. Moss agate (16 gp).


Social Check DCs

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