Medrash Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his green crest well, parting it to the left. His eyes are red and he is always smoking a pipe.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Medrash was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.
Motivation: To unite with his sister; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Racist. Bonds: Immigrant, Family, Criminal record. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +6
Possessions: 4000 cp. 1 Bullseye lantern.
Mardred Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. She has wavy brown hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Mardred was born with her mother's beautiful face. Mardred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardred decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Addict, Insane. Bonds: Attractive, Criminal record. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 5000 cp. 1 Darkwood Buckler.
Vanchu Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is skeptical of what others tell her and is slow to trust.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Vanchu has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she desires power and/or immortality
Ideals: Athletic, Disciplined. Flaws: Shy, Disease. Bonds: Poor. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp.
Norkruuth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He wears a top hat to cover his moderate length white crest. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.
History: He was born in the north, but his parents moved at a very young age to the east. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He left for the north, certain he would find work there.
Motivation: Retire the richest man in the north; and he has money and likes to spend it
Ideals: Opinionated, Gifted, Entrepeneur. Flaws: Selfish. Bonds: Rich, Immigrant. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 5000 cp.
Spring Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with broad hat. Her fur is orange and very short. She tend to wears goggles to shield her eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also has developed a complete distrust of the Map Maker profession.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her divine abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Ploughman.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Attractive, Job. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Emerald (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!