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NPC Generator

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Advanced [show]


Breena Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. Her red hair is cut short with large spiked bangs in the front. She has several tiny sapphire earrings on each ear.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the west. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Slave. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Breena Fabblestabble, Female Gnome Fighter 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Ownka Hayden, Female Half-Orc [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is chestnut and curly. She wears round tiny glasses practically rammed into her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born at the edge of vast desert. Through the years after Ownka was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ownka's mother didn't care for her much, and the feeling was mutual. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Ownka Hayden, Female Half-Orc Expert 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Alice Romeo, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her fierce brown eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Flaws: Insomniac. Bonds: Immigrant, Enemies, Poor, Adventurer. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Alice Romeo, Female Half-Elf Bard 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 40 gp.


Social Check DCs


Ahinar Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is wavy and long. She has gleaming, smiling gray eyes.

Personality: Eccentric and domineering, Ahinar will drive conversation. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Sold as a small child to a brothel owner, Ahinar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To be a Adventurer again; and to unite with her brother

Ideals: Extrovert, Persistence. Bonds: Job, Mentor, Family. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Ahinar Arnuanna, Female Elf Paladin 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)14 (+2) 14 (+2)17 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Left-Handed Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a pastel small hat and pastel clothes. She has done her best to style her black fur to look like a famous performer. She has copper eyes and a pastel hat with a brown feather.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Left-Handed Candle, Female Tabaxi Cleric 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs

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