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NPC Generator

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Advanced [show]


Rezena Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fitting clothing which further accentuates her frame. She wears her blue crest up. Her eyes are red and catlike.

Personality: Stoic and calm, she prefers to meditate than take action. Energy wise she seems alert and responsive.

History: A powerful slaver made her what she is. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants her loneliness to end; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Disciplined, Professionalism. Bonds: Attractive, Poor, Mentor, Nature. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Rezena Baharoosh, Female Dragonborn Expert 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 18 (+4)18 (+4)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 210 gp.


Social Check DCs


Pennie Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky red painted plate armor. She is bristling with hidden weapons, mostly axes and falchions. She sports a flattop hair cut. Her thin eyebrows rest above her beady hazel eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.

History: Sold as a small child to a slaver, Pennie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Ugly, Emotional. Bonds: Criminal record, Mentor. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Pennie Goodearth, Female Halfling Commoner 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. Lapis lazuli (10 gp).


Social Check DCs


Melech Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports green clothing, slightly heavier than average wear. He keeps his blue hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Melech Idea, Male Tiefling Commoner 2
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Masterwork studded leather.


Social Check DCs


Loopmottin Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" eastern woman, she wears silk and lounges about seductively. She has styled her white hair well, parting it to the right. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Loopmottin grew up listening to her father's many stories. Loopmottin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Several ex partners dislike her way of doing things and want revenge; and expand her business

Bonds: Attractive, Enemies, Job, Adventurer, Family. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Loopmottin Nopenstallen, Female Gnome Expert 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Solid gold idol (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ar-Gul Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His blonde hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Ar-Gul does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Ar-Gul Barlow, Male Half-Orc Warrior 1
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 5 Acid flasks.


Social Check DCs

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