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NPC Generator

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Advanced [show]


Sannl Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this eastern woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has wavy red hair. Her eyes are likewise amber.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the east to a Gardener, Sannl learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She struck the Gardener job and began her own company from there.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Athletic, Impeccable. Flaws: Shy, Racist. Bonds: Job. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Sannl Helcral, Female Dwarf Expert 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Ovina Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is typically in her Carpenter uniform. Sporting a silver mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She never wears the same outfit twice, unless she absolutely has to.

History: She got into the Carpenter business at a young age. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: Expand her business.

Ideals: Artistic. Flaws: Insomniac, Cynical. Bonds: Job, Attractive. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Ovina Fallack, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Athletics +4, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs


Shaká Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His golden hair is smooth and relatively long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Athletic, Entrepeneur, Artistic. Bonds: Poor, Nature, Has a crush. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Shaká Blankley, Male Half-Orc Aristocrat 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Bolhild Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears many layers of old clothing at all times. Her moppish white hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are blue.

Personality: Aggressive, abrasive, and angry, Bolhild embodies much of what other species detest in the Dwarves. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her father raised her in a mountain cabin. Her childhood dream was to be a Weaver, but she was a colossal failure. She then took over the family business and is one of the better Architect for hire.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Nature, Job. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Bolhild Fallack, Female Dwarf Monk 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Three In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her white fur in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Flattery will make her almost putty in your hands.

History: She was born in the east, but her parents moved at a very young age to the north. Three was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Engraver. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Athletic, Artistic. Flaws: Selfish. Bonds: Adventurer, Immigrant. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Three In the Morning, Female Tabaxi Adept 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. 4 Alchemist’s fire.


Social Check DCs

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