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Advanced [show]


Ugol Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears black leather gloves, a black jacket, and tight pants, and sports empty pouches on his belt. He has styled his brown hair well, parting it to the right. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Ugol grew up listening to his father's many stories. Ugol was born on a far western island where he grew up under the tutelage of his father, an expert Soapmaker. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Disciplined, Extrovert. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Ugol Kelsey, Male Half-Orc Aristocrat 2
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Merihim Random, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his chestnut hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Joker. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Merihim Random, Male Tiefling Druid 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs


Cask Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His fur is red, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.

Personality: Eccentric and domineering, Cask will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Fighting. Flaws: Forgetful. Bonds: Attractive, Nature. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Cask Of Ivory, Male Tabaxi Paladin 5
Medium (5'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Golden yellow topaz (900 gp).


Social Check DCs


Tenena Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her red hair is unkempt and raggedy. She wears a mask on her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Tenena was born in the north. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Athletic, Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Tenena Glittergem, Female Gnome Warrior 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Heskan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and white handkerchief worn on his right side, and he perpetually has his mace ready. He has wavy scarlet crest. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Heskan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Heskan grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Baker for hire.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Military, Adventurer, Religious. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Heskan Wystongjiir, Male Dragonborn Paladin 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs

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