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NPC Generator

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Advanced [show]


Arara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her white hair is cut jaggedly and amateurishly. Her ears are large.

Personality: She hates Elves with a passion. As such she is filled with self loathing. She has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Arara studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted druidic powers by her dying brother.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Ideals: Gifted. Flaws: Ugly, Racist, Fearful, PTSD. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Arara Wasanthi, Female Elf Monk 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)18 (+4) 15 (+2)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin, Undercommon, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 90 gp.


Social Check DCs


Gillyd Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a grey poncho over her likewise colored trousers and shirt. She has slicked back white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is calm most of the time but flees social interaction. She uses divination through singing.

History: She was raised in a white middle class family as the only child. She worked as a nervous Mortician and found it very stressful. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Gillyd Bigtoe, Female Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 600 sp.


Social Check DCs


Raymond Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raymond was born with his father's beautiful face. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Raymond Galanodel, Male Half-Elf Paladin 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 pp.


Social Check DCs


Andram Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has brown hair. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: Andram was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Andram Madness, Male Tiefling Druid 1
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Deep green spinel (90 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Markosian Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her hair is chestnut and curly. Her skin is flawless and her gold eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Markosian was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Glassblower, and she later adopted a second son.

Motivation: Marry her brother to traveling adventurers.

Flaws: Addict. Bonds: Attractive, Family, Mentor. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Markosian Lithe, Female Tiefling Warrior 1
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 pp.


Social Check DCs

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