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Advanced [show]


Cumpen Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'2" and is generally shirtless and showing off her tattooed chest. Her right hand appears badly burned and disfigured. She has moderate length black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She plays an instrument quite well.

History: She was raised in a forest tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She's looking for her big break; and balancing her hectic life and new tanner responsibilities is difficult

Ideals: Passionate, Artistic. Bonds: Nature, Job, Adventurer. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Cumpen Quillsharpener, Female Gnome Wizard 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)12 (+1) 14 (+2)17 (+3)
Skills Athletics +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp. Obsidian (8 gp). 1 Magnifying glass.


Social Check DCs


Symma Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. She has dyed her greying silver hair a little too much giving a sharp silver color. Her fierce gray eyes like to dwell on things.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born at the edge of vast forest. She worked as a nervous Fisher and found it very stressful. She has achieved small success as a Fisher.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Symma Pilwicken, Female Gnome Rogue 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Raam Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a greatsword on his belt. He has a slight overbite and is overall scrawny. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He has a dull look in his gold eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Raam reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Disease. Bonds: Military. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Raam Belief, Male Tiefling Cleric 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Azaki Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with yellow pants. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. His brown hair is knotted and matted. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azaki fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Azaki Erenaeth, Male Elf Barbarian 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Red-brown spinel (160 gp). Carnelian (80 gp). Coral (160 gp).


Social Check DCs


Quarion Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet armored body suit, with a simple grey line shooting up and back down. His auburn hair is long and unkept. His gray eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has drifted from career to career and currently works as a Bather.

Motivation: Further expansion of business.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Quarion Van Es, Male Half-Elf Expert 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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