Emerald Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered sai and tarnished bastard sword as well. His white fur is heavily combed to the left. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Ruler, but he got bored and became a Mayor. He has never given up on his painting dream.
Motivation: He is unsatisfied with his job; and to reunite with his absent mother
Ideals: Fighting, Artistic. Flaws: Emotional. Bonds: Adventurer, Job, Family. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1 Average lock.
Bertram Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. He has wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Half-Elven culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-elven people
Ideals: Fighting. Flaws: Racist, Hedonist, Disease. Bonds: Attractive. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Duvamil Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting tan shirt and pants, and she perpetually has her lance ready. She has wavy silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's repulsed by the PC; and she feels kind of lost in life
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 sp. Amber (110 gp).
Orianna Wisdom, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears professional attire. She wears a feathered hat to cover her moderate length red hair. Her eyes are likewise white.
Personality: She has a massive crush on the younger sibling of the Beggar who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in the north. While studying, she fell in love. They married and had a daughter. She tends to her Beggar job now, and dutifully fulfills any obligations she has.
Motivation: She has a crush on the local Courier; and wishes to resurrect an old love
Bonds: Attractive, Has a crush, In love, Immigrant, Job. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Manfred Watson, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a grey tunic with pastel highlights, and long yellow pants that bunch up around his shoes. He has a hunchback. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Common Melee.
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