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Advanced [show]


Oppah Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with Stetson hat. Her black hair is knotted and matted. Her fierce brown eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Selfish, Ugly. Bonds: Immigrant, In love. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Oppah Miggledy, Female Gnome Ranger 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 17 (+3)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Dynamic In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively, and sports empty pouches on her belt. She has dyed her greying black fur a little too much giving a sharp black color. Her skin is flawless and her green eyes scan people very quickly.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Dynamic was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Poor, Has a crush. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Dynamic In the Wind, Female Tabaxi Fighter 4
Medium (6'1") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)13 (+1) 15 (+2)18 (+4)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Thodris Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. She has a slight overbite and is overall scrawny. She keeps her auburn hair in a pixie cut. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She never swears and excessively uses polite adverbs when speaking. She also has developed a complete distrust of the Dilettante profession.

History: Thodris was born with her father's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Attractive, Job, Adventurer. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Thodris Gorunn, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Rock crystal (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Reirak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a black handlebar mustache and slicked back black hair. His eyes are a pleasant amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Reirak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Reirak Fallack, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp. 2 Tanglefoot bags.


Social Check DCs


Nadarr Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his brass crest up. He has several tiny sapphire earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. His psionic abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.

Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk

Ideals: Entrepeneur, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Nadarr Baharoosh, Male Dragonborn Expert 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. Aquamarine (500 gp). Violet garnet (500 gp).


Social Check DCs

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