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Advanced [show]


Myria Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is dressed in an above average manner. Her hair is silver and curly. Her eyes are likewise violet.

Personality: She is a hateful person. She taunts others and blames them for her problems. The war was a terrible time for her, and Myria does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Myria was left her father's suit of armor and trained in its use and care. After a long history of fighting, Myria and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Myria Whispermouse, Female Halfling Wizard 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs


Dûsh Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a black poncho over his likewise colored trousers and shirt. His auburn hair is braided into rings. His skin is flawless and his amber eyes scan people very quickly.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He now owns his own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Dûsh Lincoln, Male Half-Orc Monk 2
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Druidic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp. 2 Thunderstones.


Social Check DCs


Bertram Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears red cloth garments or leather armor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Persistence, Athletic. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Bertram Deephollow, Male Halfling Warrior 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. Red garnet (40 gp).


Social Check DCs


Cloak Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of luck on her torso. She carries with her a set of axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her brown fur is still thick. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Cloak was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Cloak's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Mundane, Antagonistic. Bonds: Criminal record. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Cloak Shore, Female Tabaxi Fighter 1
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs


Calcitro Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large white mantle and cape that has been intricately interwoven into his black robe. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise blue.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: Calcitro was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: A deep hatred of illithids; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: PTSD. Bonds: Family, Enemies. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Calcitro Hilltopple, Male Halfling Commoner 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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