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NPC Generator

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Advanced [show]


Loopmottin Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is bristling with hidden weapons, mostly hammers and axes. She has black hair. Her hazel eyes peer out from beneath her deerstalker blue hat.

Personality: Loopmottin is depressed about a lot of things. She tends to be a nihilist. As long as the job gets done she does not care how it got done.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to trick people and travel the world for free.

Motivation: She is greedy; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Criminal record, Rich. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Loopmottin Gimlen, Female Gnome Cleric 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 160 pp.


Social Check DCs


Kallista Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears light armors faded through time and improper care. Her black hair has been sun bleached extensively. Her silver unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the west. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Criminal record. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Kallista Elusive, Female Tiefling Bard 1
Medium (4'9") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Athletics +6, Performance +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 140 gp. Obsidian (7 gp).


Social Check DCs


Lezre Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.

History: Lezre hails from a village terrorized by goblins. Lezre was born on a far northern forest where she grew up under the tutelage of her father, an expert Bather. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and many goblins want her driven away

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Immigrant. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Lezre Mori, Female Half-Orc Bard 2
Medium (4'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Halfling, Infernal, Sylvan
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 50 gp. 1 Breastplate.


Social Check DCs


Serpent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His fur is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Serpent Candle, Male Tabaxi Cleric 3
Medium (5'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Wrenn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His hair is golden and very short. His gray eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Bonds: Attractive, Enemies, Nature, Adventurer, Family. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Wrenn Murnig, Male Gnome Commoner 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 20 (+5)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: White pearl (130 gp). Rose (80 gp).


Social Check DCs

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