Soveliss Berevan, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his dagger ready. His chestnut hair is braided into rings. His brown eyes peer out from beneath his top tan hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast plains. He was taken from his home at a very young age. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Selfish. Bonds: Nature, Slave. Occupation: Unemployed
Voice: Italian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp.
Damien Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He has a long brown beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Damien studied abroad. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Joker, Professionalism, Gifted, Optimist. Bonds: Adventurer. Occupation: Sailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 pp. Chrysoberyl (90 gp).
Moon Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His orange fur is lengthy. His ears are large.
Personality: He dislikes all the random violence that takes place in the south. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the south
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shepherd
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Millicent Carlisle, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a grey shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her black hair is unkempt and raggedy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious woman she believes everything happens for a reason. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.
Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Religious, Immigrant. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp.
Osah Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern woman wears very tight pants and wife beaters, though occasionally she sports a black coat. Her broad hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To prove her worth to the world.
Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Occupation: Layabout
Voice: German accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Goblin, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2200 sp.
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