Krimp Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. His black hair is cut short. His brown unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Krimp and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Krimp discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Krimp fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero
Flaws: Disease, Shy. Bonds: Attractive, Adventurer, Military. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1600 sp.
Bulzo Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this man wears many layers of old clothing at all times. His white hair is lengthy. He has gray eyes.
Personality: Aggressive, abrasive, and angry, Bulzo embodies much of what other species detest in the Halflings. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the west. He moved out north to avoid the crime he committed. After a long history of fighting, Bulzo and his spouse have recently divorced.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp. Carnelian (50 gp). 1 Masterwork Common Melee.
Five Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His fur, while still mostly orange, has prominent grey streaks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the west. Five was born on a far western desert where he grew up under the tutelage of his father, an expert Architect. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc
Flaws: Greedy, Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Banded mail.
Ella Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. Her blonde hair is long and unkept. Her eyes are brown.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She uses divination through singing.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of specialists.
Motivation: Revenge; and she wants revenge against drow
Ideals: Gifted. Flaws: Ugly, Disease, Secretive. Bonds: Enemies. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 38000 sp. 1 Simple lock.
Kipper Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is typically in his Armorer uniform. His head has been shaved. He has a dull look in his hazel eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Armorer for hire.
Motivation: Further expansion of business; and expand his business
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 14000 cp.
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Their contribution stands as a beacon of hope for all adventurers!