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NPC Generator

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Advanced [show]


Vorka Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is always cut to a buzz. Her hazel eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She plays an instrument quite well.

History: Vorka was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vorka grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vorka. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and expand her business

Ideals: Artistic, Entrepeneur. Bonds: Job, Criminal record, Enemies. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Vorka Shirley, Female Half-Orc Paladin 2
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs


Isabella Sheldon, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear brown tank tops with black skirt. She has wavy brown hair. She has violet eyes and a brown hat with a black feather.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a logical person and will generally grow upset if things defy logic and science.

History: Isabella hails from a village terrorized by brigands. After coming to the age of reason, Isabella took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Gifted, Fighting. Flaws: Mundane. Bonds: Enemies. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Isabella Sheldon, Female Human Aristocrat 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)17 (+3) 17 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Georgina Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Glassblower, who enjoyed hunting, Georgina was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Georgina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Georgina. She has recently gotten a pet goose that steals things from people.

Motivation: Marry her sister to traveling adventurers; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist. Bonds: Criminal record, Nature, Family. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Georgina Underbough, Female Halfling Barbarian 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Srorthen Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His crest is greying and his face has many wrinkles. His eyes are gold and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and retire the richest man in the east

Ideals: Athletic, Fighting, Entrepeneur. Bonds: Nature, Job. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Srorthen Zzzxaaxthroth, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hubert Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is a Chromatic Dragon in disguise. He married young, but lost his spouse to goblins. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Flaws: Depressed. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Hubert Ray, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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