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Advanced [show]


Bucklal Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He is physically well-built. His brown hair is matted, messy, and big. His violet eyes peer out from beneath his wide-brimmed white hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. His psionic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Military. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Bucklal Quickstep, Male Halfling Cleric 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. 1 Buckler.


Social Check DCs


Juliana Dalton, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is unkempt and raggedy. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: From birth she was tutored by a cruel and relentless mentor. Juliana was born on a far northern island where she grew up under the tutelage of her mother, an expert Engraver. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against gnolls; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly. Bonds: Poor, Enemies, Immigrant, Mentor. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Juliana Dalton, Female Human Warrior 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Athletics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Faral Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears just a violet suit. She has slicked back chestnut hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Faral grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and many goblins want her driven away

Ideals: Optimist. Bonds: Attractive, Adventurer, Enemies. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Faral Kane, Female Half-Elf Adept 4
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. Carnelian (50 gp). Chalcedony (50 gp). Red-brown spinel (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He keeps his long black hair kept up in a rat tail. He has a dull look in his brown eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. Odo was born on a far southern forest where he grew up under the tutelage of his mother, an expert Herbalist. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Odo Barclay, Male Human Fighter 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Tourmaline (130 gp).


Social Check DCs


Nora Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, yellow shirt, and white tie. She has a slight overbite and is overall scrawny. Her golden hair is singed and shortened. Her eyes are gray and she is always smoking a pipe.

Personality: Prone to second guessing herself, she comes off as nervous. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her mother was called into army service. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She got away from her former life and has fallen to alcoholism.

Motivation: She wants nothing more than to rejoin the army; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Addict. Bonds: Military, Nature. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Nora Bloodkith, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 340 gp.


Social Check DCs

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