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NPC Generator

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Advanced [show]


Bertram Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a white collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family When Bertram reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Criminal record, Military. Occupation: Server

Voice: Slurs words

Attributes [hide]

Bertram Tosscobble, Male Halfling Ranger 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brown-green garnet (130 gp).


Social Check DCs


Spring Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to hide his balding. His thin eyebrows rest above his beady blue eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is used to getting what he wants. In part because he is a meticulous planner.

History: Spring was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Artistic, Professionalism, Persistence. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Spring Hummingbird, Male Tabaxi Monk 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 11 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Senteq Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue feathered hat and blue clothes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a dull look in his amber eyes.

Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Senteq is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Addict, PTSD. Bonds: Nature, Job. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Senteq Lingenhall, Male Gnome Ranger 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 16 (+3)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 cp.


Social Check DCs


Emeny Blyth, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her blonde hair is unkempt and raggedy. Her eyes are green and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Emeny enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Emeny was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Guard for hire.

Motivation: To be a Servant again; and expand her business

Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Emeny Blyth, Female Human Cleric 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Trym Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His golden hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Flaws: Ugly. Bonds: Adventurer, Immigrant, Rich, Religious. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Trym Huckabee, Male Human Fighter 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 18 (+4)13 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 14
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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