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NPC Generator

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Advanced [show]


Roywyn Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears dark leathers with embroidery. Her golden hair is wavy and long. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a minor phobia of water and hates getting wet.

History: She was born in a small mountains village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 14 years.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Nature, Job. Occupation: Miller

Voice: Whispers

Attributes [hide]

Roywyn Bafflestone, Female Gnome Wizard 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 6000 cp. 1 Backpack.


Social Check DCs


Dûgza Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his scimitar. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Herbalist, his father struggled to pay the bills. Through the years after Dûgza was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dûgza's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and revenge

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Dûgza Kelsey, Male Half-Orc Commoner 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)9 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp. 8 Acid flasks.


Social Check DCs


Laucian O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a yellow poncho over his likewise colored trousers and shirt. He wears his golden hair up. His thin eyebrows rest above his beady green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Laucian took refuge in the large cave and found the beat up falchion and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: In love, Nature. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Laucian O'Leary, Male Half-Elf Monk 2
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Kathra Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears her red hair down. Her gray unseeing eyes seem to look past you.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born on a small isolated farm. Cursed with vampirism at a very young age, Kathra has worked very hard to control her curse. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her sister; and regain custody of her daughter

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Family, Nature. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Kathra Morigak, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 250 gp. 1 Healer’s kit.


Social Check DCs


John Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, violet cloak. He has a black handlebar mustache and slicked back black hair. His violet eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Shy, Antagonistic, PTSD, Mundane. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

John Solvenstein, Male Half-Elf Bard 4
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 3000 cp. Chrysoprase (40 gp). Pink pearl (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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