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Advanced [show]


Blossom Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has a large red mantle and cape that has been intricately interwoven into her blue robe. Her tied-back hair is auburn. Her eyes are blue and she is always smoking a pipe.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is harsh and unforgiving.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is untrained/undisciplined, which makes her dangerous.

Motivation: She desires power and/or immortality; and retire the richest woman in the east

Ideals: Justice, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Blossom Warmwater, Female Halfling Commoner 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2

Possessions: 140 gp.


Social Check DCs


Chaedi Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear blue tank tops with pastel skirt. Her auburn hair is lengthy. Her violet eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a small toy that she constantly fidgets with.

History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the north was not economically sound they moved to her current location. She tends to her Mortician job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Immigrant, Job. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Chaedi Sylvaranth, Female Elf Paladin 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Aelar Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Aelar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Gifted, Logical. Flaws: Cynical. Bonds: Nature. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Aelar Wasanthi, Male Elf Paladin 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Melech Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and red. His eyes are a pleasant white.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Melech reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Joker. Bonds: Family, Slave, Military. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Melech Ideal, Male Tiefling Aristocrat 3
Medium (5'11") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)18 (+4) 13 (+1)16 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: Banded agate (14 gp). Alexandrite (600 gp). 1 Everburning torch.


Social Check DCs


Pelt Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his flail. He keeps his long beige fur kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. Pelt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Optimist. Flaws: Insomniac. Bonds: Military, Adventurer. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Pelt Running, Male Tabaxi Druid 5
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. Star rose quartz (40 gp). Alexandrite (1000 gp). Citrine (40 gp). Banded agate (11 gp). 1 Minor magic item.


Social Check DCs

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