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Advanced [show]


Verin Flair, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her blue hair is thinning but still full. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. Verin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in a small island village. A freak accident while working with her Butcher father left her crippled. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Hedonist, Disease. Bonds: Nature, Job. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Verin Flair, Female Tiefling Cleric 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Athletics +5, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp. Chrysoprase (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Werydd Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair, while still mostly brown, has prominent grey streaks. She has gleaming, smiling blue eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Werydd was born in the east. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Werydd Lutgehr, Female Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)16 (+3) 10 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. 1 Holy water.


Social Check DCs


Bundrigo Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his spear. He has a moderate pudge and is not very fit. His auburn hair is unkempt and raggedy. This blue eyed northerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Bundrigo Copperkettle, Male Halfling Aristocrat 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Buckler.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown cloak and cross-gartered green stockings. His orange fur is lengthy. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Kite and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to unite with his sister

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Family. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Kite Paws, Male Tabaxi Druid 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His hair is long and red with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Athletic, Artistic. Bonds: Adventurer, Rich. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Ghaliver Warmwater, Male Halfling Wizard 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 90 gp. 1 Everburning torch.


Social Check DCs

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