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Advanced [show]


Aura Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is brown and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Spy, his father struggled to pay the bills. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Further expansion of business.

Flaws: Ugly, Impulsive, Fearful. Bonds: Job, Poor. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Aura Peak, Male Tabaxi Wizard 3
Medium (6'5") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 18 (+4)18 (+4)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 9000 cp.


Social Check DCs


Ahrim Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His blue hair is braided into rings. He has a dull look in his silver eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He got into the Servant business at a young age. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new servant responsibilities is difficult

Bonds: Attractive, Poor, Immigrant, Job, Adventurer. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Ahrim Grief, Male Tiefling Rogue 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)18 (+4)
Skills Deception +6, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp.


Social Check DCs


Koeth Firahel, Male Elf [Permalink]

Personal [hide]

Description: This eastern man tends to wear a tan poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His auburn hair is kept up in a ponytail inside a top hat. His eyes are amber and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and expand his business

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Koeth Firahel, Male Elf Cleric 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 10 (+0)8 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 20000 cp. Red spinel (110 gp).


Social Check DCs


Dentratha Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her crest is short and red. She has gleaming, smiling gold eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with finding treasure.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Miner they were divorced and she won custody of their son. She worked as a Layabout, and she later adopted a second son.

Motivation: A need for knowledge about a nearby landmark; and regain custody of her son

Flaws: Antagonistic. Bonds: Adventurer, Religious, Family. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Dentratha Umbyrphrael, Female Dragonborn Cleric 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. Bloodstone (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alberich Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His silver hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. Alberich abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich, Adventurer. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alberich Torunn, Male Dwarf Commoner 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs

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