Hupe Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears red leather gloves, a red jacket, and tight pants. His skin is also unnaturally pale. He sports a long chestnut beard, and similarly colored long hair. His eyes are gray.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world.
Ideals: Justice, Joker. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp.
Ahlyssa Marston, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is dressed in earthy colors with a brown and tan handkerchief worn on her left side. Her whole body is exceptionally muscular. Her auburn hair is styled in orderly dreadlocks. Her violet unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.
History: She was born in a small island village. She struck it rich when she found rare goods in large quantities. During her travels, Ahlyssa and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ahlyssa discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ahlyssa fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Disease, Antagonistic. Bonds: Immigrant, Adventurer, Nature, Rich. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Ellyjoybell Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt, and carries nunchakus. Her tied-back hair is chestnut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is harsh and unforgiving.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ellyjoybell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Debt. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Nurkara Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and muscular, this northern woman wears a brown shirt with thin white vertical stripes and green pants. With bright brown hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful necromancer made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often; and her relatives are trying to arrange a marriage
Ideals: Athletic, Passionate, Optimist. Bonds: Attractive, Mentor. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. Brown-green garnet (50 gp). Red-brown spinel (50 gp).
Keth Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His hair is chestnut and curly. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Keth was born on a far northern desert where he grew up under the tutelage of his father, an expert Scribe. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp. 8 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
