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NPC Generator

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Advanced [show]


Euphemia Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in a small island village. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Marshal.

Motivation: To be a Detective again.

Bonds: Rich, Attractive, Job, Religious, Nature. Occupation: Marshal

Voice: German accent

Attributes [hide]

Euphemia Greenbottle, Female Halfling Commoner 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 pp. A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs


Verna Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has shaved her head bald. Her half smiles and green eyes are beguiling and draw you in.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a font of random trivia from the lore and stories she has discovered

History: Born to a Armorer, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Server job now, and dutifully fulfills any obligations she has.

Motivation: To be a Armorer again; and she is unsatisfied with her job

Ideals: Gifted, Logical. Bonds: Poor, Attractive, Job. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Verna Swiftwhistle, Female Halfling Monk 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Jheri Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a black coat over a green low-cut shirt, and a feathered hat upon her head. Her crest is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of eastern immigrants she idolized her mother. Jheri was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jheri decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Jheri Zzzxaaxthroth, Female Dragonborn Aristocrat 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)17 (+3) 12 (+1)18 (+4)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Kipper Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses in tan turtlenecks beneath a white coat with black slacks. His whole body is exceptionally muscular. His hair is short and blonde. His face is scarred and worn.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 6 years old his parents immigrated from the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Justice. Flaws: Ugly, Racist, PTSD. Bonds: Immigrant. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Kipper Musgraben, Male Gnome Commoner 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 11 (+0)18 (+4)
Skills Performance +6, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Good lock.


Social Check DCs


Tree Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her lavender fur is braided into rings. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is greedy

Ideals: Joker. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Tree Shoe, Female Tabaxi Commoner 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Banded mail.


Social Check DCs

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