Fonkin Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. He has a small bristly mustache and wavy chestnut hair. His eyes, though not visible through his cowl, are hazel.
Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with painting.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered painting. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Opinionated, Artistic. Flaws: Mundane. Bonds: Slave, Nature. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 30 pp.
Paymon Torment, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Ploughman does. He keeps his chestnut hair in a flapper bob. He wears an eyepatch.
Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.
History: He got into the Ploughman business at a young age. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Ploughman soon after.
Motivation: Expand his business.
Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Job, Poor. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Criella Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her purple hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: Criella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with finding treasure.
History: Criella was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Scribe and was forced into it by her family.
Ideals: Extrovert. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Rosalind Berkeley, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is smooth and relatively long. Her eyes are amber and catlike.
Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She is able to fit into much smaller and tighter spaces than normal.
History: She was born blind and as such lacked many opportunities for work. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted from career to career and currently works as a Stableman.
Motivation: Wishes to resurrect an old love; and to be a carpenter again
Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Job, In love. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Darkwood Buckler.
Gardain Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is still thick. His violet unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Gardain hails from a village terrorized by brigands. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Optimist. Flaws: Disease, Insane. Bonds: Criminal record, Enemies, Mentor. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 sp. A miniature golden chest with tiny emeralds lining the top (70 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
