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NPC Generator

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Advanced [show]


Theodoric Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long white beard with little hanging trinkets. His eyes are likewise green.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Insomniac, Shy. Bonds: Rich, Job. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Theodoric Simmons, Male Half-Elf Warrior 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Paymon Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His dark red hair is smooth and relatively long. His half smiles and red eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a forest tribe. Brilliant and gifted he never wanted to apply himself. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Job. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Paymon Speed, Male Tiefling Monk 3
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 13 (+1)18 (+4)
Skills Persuasion +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 60 pp.


Social Check DCs


Bardryn Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she prefers to wear grey pants and tee shirts. She wears a wide-brimmed hat to cover her moderate length brown hair. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is very quiet and rarely speaks above a whisper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with a spirit at a very young age, Bardryn has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Slave. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Bardryn Holderhek, Female Dwarf Adept 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp.


Social Check DCs


Ethereal Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears pastel cloth garments or leather armor. His fur, while still mostly lavender, has prominent grey streaks. His eyes are likewise hazel.

Personality: Ethereal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ethereal took refuge in the old dungeon and found the beat up glaive and armor he uses now. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He's in love; and to settle down with his crush

Ideals: Extrovert. Flaws: PTSD. Bonds: Religious, Nature, Has a crush. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Ethereal Buttons, Male Tabaxi Paladin 3
Medium (5'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Oolah Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and typically wears black cloth garments or leather armor. Her skin is also unnaturally pale. Her hair is short and auburn. Her eyes are likewise brown.

Personality: She acts crazy and hedonistic. She is afraid of women and trembles around them

History: Sold as a small child to a wizard, Oolah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To be a Bricklayer again; and she feels threatened by others

Ideals: Persistence. Flaws: Ugly, Hedonist, Shy. Bonds: Mentor. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Oolah Tickle, Female Half-Orc Adept 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 310 gp. White opal (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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