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NPC Generator

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Advanced [show]


Alberich Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean grey cloak covering his clean studded leather, he is not a threatening figure. He has styled his blonde hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: Alberich lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Performer mother left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Attractive, Family. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Alberich Hammerstone, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Breastplate.


Social Check DCs


Hork Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting white shirt and pants. His long blonde hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hork took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Guardian, In love. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Hork Birkenhead, Male Half-Orc Aristocrat 2
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Perception +4, Performance +0
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Willow Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a red costume with the symbols of strength on her torso. Her hair is always cut to a buzz. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Willow was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Willow Sunmeadow, Female Halfling Bard 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Gilkass Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black crest is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Gilkass speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a minor phobia of water and hates getting wet.

History: From birth she was tutored by a cruel and relentless mentor. Like her mother and her brother before her, after school she went straight into learning to become a Masseuse. She has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Insane, Fearful, Mundane. Bonds: Mentor, Job. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Gilkass Yarjerit, Female Dragonborn Barbarian 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Athletics +5, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Rich purple corundum (700 gp). Azurite (14 gp). 1 Minor magic item.


Social Check DCs


Alvyn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy blue pantaloons and a tan scarf. His chestnut hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Alvyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Alvyn Bafflestone, Male Gnome Warrior 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs

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