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NPC Generator

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Advanced [show]


Jelenneth Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears professional attire. Her hair is golden and curly. Her violet eyes dart from person to person.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gifted from a young age, Jelenneth studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: A deep hatred of dire rats.

Ideals: Opinionated, Gifted. Bonds: Attractive, Enemies, Adventurer. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Jelenneth Ray, Female Half-Elf Fighter 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp. Jet (70 gp). 1 Banded mail.


Social Check DCs


Tricking Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, pastel cloak, she is not a threatening figure. She wears her beige fur up. She is very pretty but has cold, dead eyes.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Fisher they were divorced and she won custody of their son. She worked as a Brewer, and she later adopted a second son.

Motivation: Expand her business; and balancing her hectic life and new brewer responsibilities is difficult

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Rich, Family, Job. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Tricking Of Shadows, Female Tabaxi Commoner 3
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 18 (+4)12 (+1)
Skills Insight +6, Intimidation +3
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Emerald (800 gp). 1 Everburning torch. 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Mûg Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white shirt with thin brown vertical stripes and green pants. He keeps his chestnut hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Mûg and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Mûg Beitz, Male Half-Orc Warrior 2
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mary Hornsby, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears bulky brown painted plate armor. Her hair is always cut to a buzz. Her eyes are green and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She misses her home and complains about the freezing weather, even in summer.

History: Born in the north her family was never financially stable. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Map Maker, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Mary Hornsby, Female Human Druid 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Sammal Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green coat over a brown low-cut shirt, and a top hat upon his head. He wears his blue hair down. He has black eyes and a green hat with a brown feather.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sammal was born in the west. At a young age he loved to build and create. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: He wants to get laid; and he desires power and/or immortality

Ideals: Gifted, Persistence. Bonds: Has a crush, Adventurer, Job. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Sammal Fluke, Male Tiefling Commoner 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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