Suhnae Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. His hair is white and curly. His brown eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Nature, Enemies, Job. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Chain shirt.
Spring Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bristling with hidden weapons, mostly shortbows and hand crossbows. His white fur is smooth and relatively long. His eyes are yellow and catlike.
Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the west, but his parents moved at a very young age to the south. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Optimist, Gifted. Bonds: Criminal record, Immigrant. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Verin Silence, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a black small hat and black clothes. She has wavy blue hair. She has white eyes and a black hat with a grey feather.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Navigator for hire.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and sabotage a competitor
Ideals: Opinionated. Flaws: Ugly, Forgetful. Bonds: Poor, Immigrant, Job. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Aquamarine (900 gp). Pink pearl (160 gp).
Delre Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple grey robe with brown stripes complete with hood. She has a moderate pudge and is not very fit. She wears her silver hair down. Her eyes are brown.
Personality: She is irascible and easily irritated. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Shoemaker, her mother struggled to pay the bills. A gifted student she started as a Shoemaker, but she got bored and became a Stylist. She inherited the family business which she has now maintained for 5 years.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 15 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 20 (+5) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Darkwood Buckler.
Orianna Liberty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black vest and prefers grey and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, and she perpetually has her axe ready. Her hair is short and blue. Her eyes are red.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her psionic talents. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Fighting, Gifted. Flaws: Ugly, Secretive, Disease. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 80 pp.
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