Alexandre Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and tends to wear a yellow poncho over his likewise colored trousers and shirt. His left hand appears badly burned and disfigured. His hair, while still mostly white, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast island. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Nature. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp.
Maynild Enfield, Female Human [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant amber.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a small toy that she constantly fidgets with.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was granted druidic powers by her dying brother.
Motivation: Doesn't want to be a Bather and was forced into it by her family; and doesn't want to be a bather and was forced into it by her family
Ideals: Gifted. Flaws: Addict, PTSD. Bonds: Attractive. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Hematite (11 gp).
Antinua Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a simple blue robe with pastel stripes complete with hood. She wears a feathered hat to cover her moderate length red hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is an amazing painter.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Body Guard mother left her crippled. She was granted arcane powers by her dying sister.
Motivation: To get a good night's sleep; and to prove her worth to the world
Ideals: Disciplined, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.
Shifting Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her cinnamon fur is heavily combed to the left. Her eyes are likewise hazel.
Personality: Cocky and sure of herself, she believes she is the best Carter born in the past three hundred years. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To be a Miller again; and she has money and likes to spend it
Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Job. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Murook Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears just a black suit. She carries with her a set of halberds, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her red hair is long and unkept. Her fierce brown eyes like to dwell on things.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting, Persistence. Flaws: Ugly, Selfish. Bonds: Slave. Occupation: Layabout
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. Rose (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
