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NPC Generator

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Advanced [show]


Dadalan Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His green crest is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Dadalan was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Military. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Dadalan Pyraxtallinost, Male Dragonborn Paladin 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)18 (+4) 17 (+3)12 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Giant, Goblin, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp.


Social Check DCs


Lamlis Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He wears a small hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of giants; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Lamlis Tiltathana, Male Half-Elf Paladin 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 10 (+0)18 (+4)
Skills Intimidation +6, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Nadarr Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Mercenary does. He sports a flattop crest cut. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Nadarr lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Opinionated. Bonds: Job, Immigrant, Family. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Nadarr Dhyrktelonis, Male Dragonborn Ranger 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). 1 Breastplate.


Social Check DCs


Olivia Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears professional attire. Her hair is greying and her face has many wrinkles. Her brown eyes lackadaisically let the world flow into them.

Personality: She has always had a great fascination with Halfling culture. She does not believe in violence as a means to an end. She is a dedicated Bather but believes her peers are too gung-ho.

History: Sold as a small child to a brothel owner, Olivia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. During her travels, Olivia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Olivia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Olivia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Pacifist. Flaws: Racist, Fearful. Bonds: Attractive, Mentor. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Olivia Wiseacre, Female Halfling Warlock 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 120 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Thomas Nash, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear grey clothing when he does not wear armor. He keeps his silver hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants his loneliness to end

Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Poor, Criminal record, Has a crush. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Thomas Nash, Male Human Ranger 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs

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