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Advanced [show]


Kava Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a green poncho over her likewise colored trousers and shirt. She carries with her a set of crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her silver crest is lengthy. She wears an eyepatch.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a brothel owner, Kava was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Ideals: Fighting, Persistence. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Kava Turnuroth, Female Dragonborn Fighter 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Gilbert Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. This blue eyed southerner is not easily forgotten.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: He was born in the south. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Larson, Male Half-Elf Ranger 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Trail Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has moderate length orange fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with dancing.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Artistic, Logical. Flaws: Insomniac. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Trail Prim Posies, Male Tabaxi Sorcerer 3
Medium (6'4") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a pastel suit, tan shirt, and black tie. His yellow fur is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Cask embodies much of what other species detest in the Tabaxis. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Cask was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cask's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Cask On the Water, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. Amethyst (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Sapply Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Sapply speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Sapply Albaratie, Male Gnome Expert 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 44000 sp. 1 Masterwork manacles.


Social Check DCs

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