Morana Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with brown socks and a vest with buckled shoes. Her skin is fair and her fingers are delicate and long. Her head has been shaved. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also is a firm believer in the womanly ideal.
History: Morana hails from a village terrorized by giants. In her 15th year, her parents were killed by a giants raid, leaving Morana alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.
Motivation: A deep hatred of giants; and many giants want her driven away
Ideals: Philantrophist. Flaws: Ugly, Addict, Impulsive. Bonds: Enemies. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp.
Yebe Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This western woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. Her moppish white hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not trust anyone and sleeps with one eye open.
History: Born in the west her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Flaws: Antagonistic, Insomniac. Bonds: Poor, Immigrant, Attractive. Occupation: Brewer
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.
Gunnloda Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a grey armored body suit, with a simple brown line shooting up and back down, marred by beers. She keeps her chestnut hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Mason but believes her peers are too gung-ho.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Mason job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). 1 Masterwork Uncommon Weapon.
Tordek Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He has a long chestnut beard with little hanging trinkets. He has gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Tordek has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of his son.
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Attractive, Family. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1000 cp.
Theodoric Garrick, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and wears an entirely brown suit with black socks and a vest with buckled shoes. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Calm and collected, he is a well trained Bellfounder. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: To be a Mortician again; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Bellfounder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp. Freshwater pearl (13 gp). 1 Masterwork Common Melee.
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