Moon Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a lot of dark rich colors, with gold accents. Her fur is white and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: Moon is depressed about a lot of things. She tends to be a nihilist. She is obsessed with her god.
History: Moon was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up work as a Performer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Her religion dominates her actions.
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Religious, Poor. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (70 gp). 1 Masterwork Uncommon Weapon.
Irann Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'10" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her left hand appears badly burned and disfigured. Her auburn hair is still thick. She has blue eyes.
Personality: She has always had a great fascination with Dwarven culture. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Irann is combative with any and all who dare try her patience in the slightest.
History: Born in the east her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Burgell Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His silver hair is greasy and uncared for. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Burgell was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Family. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.
Yurk Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a axe on his belt. He has moderate length chestnut hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast mountains. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Sun Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His beige fur is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast mountains. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
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