Ekk Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her greatsword. She wears a colorful flower in her brown hair. She is baby faced.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Ekk was left her father's suit of armor and trained in its use and care. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Depressed. Bonds: Attractive, Criminal record, Military. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 2 Holy water.
Kithri Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears dull red sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She is muscular with a powerful set of arms. Her auburn hair is thinning but still full. She has hazel eyes and a red hat with a yellow feather.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the south, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. Since then, she has sought to make the best of life.
Motivation: Revenge; and wants to have a good time and be beloved
Ideals: Impeccable, Artistic, Optimist. Bonds: Immigrant, Enemies. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ootah Benson, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman likes to wear black tank tops with blue skirt. Her clothes are grease stained in places. She has styled her golden hair well, parting it to the right. Her eyes are likewise violet.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She never wears the same outfit twice, unless she absolutely has to.
History: Born in the east to a Bricklayer, Ootah learned a great deal about her mother's area of expertise. A few years later when the west was not economically sound they moved to her current location. She became a Bricklayer soon after.
Motivation: To be a Doctor again; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Bricklayer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.
Helgret Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. She carries with her a set of halberds on her belt, each one with a amethyst on the hilt. Her black hair is cut short with large spiked bangs in the front. Her brown eyes are passionate and lively.
Personality: This woman loves music and to teach people music more than just about anything. She never wears the same outfit twice, unless she absolutely has to.
History: Helgret lived on a farm with her father, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and she is unsatisfied with her job
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Family, Job. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 340 gp. 1 Half-Plate.
Lance Reid, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is braided into rings. His blue eyes peer out from beneath his deerstalker brown hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His mother raised him in a mountain cabin. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 2 years.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
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