Adrex Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no crest. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Human compassion; and he's looking for his big break
Flaws: Ugly, Shy, Racist. Bonds: Adventurer, Rich. Occupation: Knight
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
Yurk Cumberbatch, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He has a golden handlebar mustache and slicked back golden hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Mayor profession.
History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Flaws: Shy. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1000 cp.
Valafar Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy purple stubble. He wears a green wide-brimmed hat and green clothes. He has a hunchback. His purple hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his red eyes.
Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by drow. Valafar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He is greedy.
Flaws: Ugly, Addict. Bonds: Rich, Nature, Enemies. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp.
Sariel Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. She is bald on top and has large red tufts of hair around her ears. She is baby faced.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Sariel and her spouse have recently divorced.
Motivation: To reunite with her old friends; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Chalcedony (30 gp).
Aura Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His fur is black and very short. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast desert. He was an apprentice working in his mother's forge. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Mercenary again; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Professionalism. Flaws: Fearful. Bonds: Nature, Job, Criminal record. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
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