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NPC Generator

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Advanced [show]


Naivara Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and she perpetually has her crossbow ready. Her tied-back hair is golden. Her brown eyes are passionate and lively.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Naivara was born the youngest of three triplets. She was an apprentice working in her mother's forge. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their daughter. She worked as a Interpreter, and she later adopted a second daughter.

Motivation: She's repulsed by the PC; and sabotage a competitor

Ideals: Fighting, Impeccable. Flaws: Cynical, Antagonistic. Bonds: Family, Job. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Naivara Fasharash, Female Elf Wizard 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)9 (-1) 15 (+2)16 (+3)
Skills Arcana +1, Deception +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Breastplate.


Social Check DCs


Tricking Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered yellow stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is lavender and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Tricking was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Tricking Hummingbird, Male Tabaxi Monk 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)18 (+4) 12 (+1)16 (+3)
Skills Insight +3, Nature +6
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Abyssal, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp.


Social Check DCs


Fonkin Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Fonkin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Depressed. Bonds: Military, Poor. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Fonkin Nopenstallen, Male Gnome Monk 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Pikar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Attractive. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Pikar Strongbones, Male Halfling Commoner 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 150 gp. Brown-green garnet (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Reddlepop Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery. She has a penchant for wearing a ring with an oversized ruby on her right hand. She has dyed her greying white hair a little too much giving a sharp white color. She wears an eyepatch.

Personality: Always inclined to offer people food she seems plenty friendly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now mingles about in high society.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Reddlepop Miggledy, Female Gnome Aristocrat 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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