Spring In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gray fur is kept up in a ponytail inside a deerstalker hat. His yellow eyes peer out from beneath his deerstalker pastel hat.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Spring took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Passionate, Persistence. Flaws: Addict. Bonds: Rich, Nature, In love. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Umpen Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in an above average manner. His white hair, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born to loving parents in a slum to the west. In his 15th year, his parents were killed by a goblins raid, leaving Umpen alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Seamstress for hire.
Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business
Bonds: Attractive, Job, Enemies, Poor. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 gp.
Nurkara Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her hair is short and auburn. She wears large thick round spectacles.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: To be a Barkeep again.
Ideals: Philantrophist. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 60 gp. 3 Thunderstones.
Zûmug Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he sports black clothing, slightly heavier than average wear. He wears his black hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: Zûmug was born with his father's beautiful face. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Attractive, Family. Occupation: Miner
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 900 sp.
Veloptima Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is cut short. Her fierce violet eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Carpenter in town.
History: She served in the navy to pay for her family's outstanding loans. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She now owns her own business.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Flaws: Shy. Bonds: Attractive, Job, Military, Immigrant. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
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