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Advanced [show]


Diggory Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His red hair is knotted and matted. He is baby faced.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up sickle and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Nature, Family. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Diggory Tyndall, Male Human Wizard 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp.


Social Check DCs


Everard Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His blonde hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is an amazing painter.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. His psionic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Heiser, Male Human Barbarian 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 400 sp. An abacus with copper, silver and gold markers (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a red suit, brown shirt, and black tie. His head has been shaved. His green eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Philantrophist, Pacifist. Flaws: Ugly. Bonds: Rich. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Silvo Jamjar, Male Halfling Druid 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)18 (+4) 16 (+3)15 (+2)
Skills History +6, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Gnome, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 gp.


Social Check DCs


Rimmon Generous, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in green turtlenecks beneath a brown coat with tan slacks. His deerstalker hat is riddled with cuts and holes. His silver eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Shy, PTSD. Bonds: Religious, Criminal record. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Rimmon Generous, Male Tiefling Warlock 3
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 3000 cp. Moonstone (30 gp). Malachite (6 gp).


Social Check DCs


Ortegar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is cut short. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Ortegar studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Has a crush, Job. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Ortegar Swiftwhistle, Male Halfling Fighter 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs

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