Williamina Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her tongue was cut out and she uses sign language. She is harsh and unforgiving.
History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Architect father left her crippled. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Addict, Disease, Antagonistic. Bonds: Poor. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Banded mail. 1 Half-Plate.
Audhild Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a fine chain shirt which she covers with grey colored cloaks and clothing, she is not a threatening figure. Her head has been shaved. Her green unseeing eyes seem to look past you.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She served in the navy to pay for her family's outstanding loans. Cursed with vampirism at a very young age, Audhild has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Black pearl (200 gp).
Mumpena Offund, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She snorts whenever she laughs or is feeling confident. She feeds upon the attention of others.
History: The child of a Shoemaker, who enjoyed hunting, Mumpena was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: Her religion dominates her actions; and she has decided she is irredeemable
Flaws: Insomniac. Bonds: Attractive, Nature, Criminal record, Religious. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 15
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3200 sp. Freshwater pearl (16 gp). 1 Masterwork Common Melee.
Falkrunn Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey tunic with pastel highlights, and long brown pants that bunch up around her shoes. Her auburn hair is greasy and uncared for. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily eccentric. Energy wise she seems alert and responsive.
History: She was born in the east, but her parents moved at a very young age to the north. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: She is not mentally stable, and does not behave rationally; and her relatives are trying to arrange a marriage
Ideals: Professionalism, Artistic. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Blacksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: A small bag of saffron. (10 gp). 1 Masterwork Common Ranged Weapon.
Hugh Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a long, yellow, dusty cloak. His golden hair is drawn into a tight pony tail with a card scrunchie. He has brown eyes and a yellow hat with a black feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature, Rich. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
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