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NPC Generator

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Advanced [show]


Nora Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a very tight haircut. Her violet eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Nora is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Philantrophist, Artistic. Bonds: Rich, Family, Criminal record. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Nora Rubyeye, Female Dwarf Monk 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Flask Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel coat over a tan low-cut shirt, and a Stetson hat upon his head. His beige fur has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A powerful necromancer made him what he is. Flask was born on a far northern desert where he grew up under the tutelage of his father, an expert Hunter. Recently he has begun working with bootleggers and crooks.

Motivation: To settle down with his crush; and he has comitted a past crime that haunts him to this day

Flaws: Insane. Bonds: Criminal record, Mentor, Immigrant, Has a crush. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Flask Of Winter, Male Tabaxi Bard 3
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2600 sp. Deep green spinel (90 gp). Peridot (80 gp). Tourmaline (90 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Antinua Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear blue clothing when she does not wear armor. Her long chestnut hair reaches down to her waist. Her eyes are gray.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Antinua grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Antinua. She ran away from her former home and has been making her living as a Weaver for the past few years.

Motivation: She is a bit of a kleptomaniac; and to clean up the streets

Ideals: Joker, Gifted. Bonds: Criminal record, Job, Guardian. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Antinua Amakiir, Female Elf Commoner 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wella Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tattered old clothes. Her brown hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Wella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Wella Underfoot, Female Halfling Druid 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs


Gildmak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does. He is portly but not overly obese. His red hair, when down, is lengthy. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Pacifist, Fighting. Flaws: Cynical. Bonds: Job, Rich. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Gildmak Strongbones, Male Halfling Adept 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs

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