Purah Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'11", this woman dresses well, typically a more casual-formal manner. Her chestnut hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Purah was born in the west. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist, Gifted, Persistence. Flaws: Insomniac. Bonds: Attractive. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Tatyan Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She wears bulky green painted plate armor. Her black crest is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Tatyan took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her spouse's relatives view her with great suspicion; and she desires power and/or immortality
Ideals: Philantrophist, Gifted. Bonds: Adventurer, Family. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 290 gp.
Kali Wish, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a green armored body suit, with a simple grey line shooting up and back down. Her dark red hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Kali hails from a village terrorized by illithids. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want her driven away.
Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Enemies. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (200 gp). Moonstone (60 gp).
Georgina Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear ponchos typically of a light red in addition to tight pants. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. Her amber eyes lackadaisically let the world flow into them.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When Georgina reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her spouse's relatives view her with great suspicion; and she is compelled to act according to her religious beliefs
Flaws: Mundane, Secretive. Bonds: Family, Military, Religious. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Undercommon, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp. 2 Holy water.
Rieta Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. Her black hair is thinning but still full. Her red eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Rieta was born in the west. At a young age she loved to build and create. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Someone believes her a fraud; and many giants want her driven away
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp.
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Their contribution stands as a beacon of hope for all adventurers!