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NPC Generator

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Advanced [show]


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His eyes are blue and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast plains. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Hedonist. Bonds: Attractive, Nature, Immigrant. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Diggory Graeme, Male Human Aristocrat 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Red garnet (150 gp).


Social Check DCs


Cimer Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to cover his moderate length chestnut hair. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: To be a Banker again; and sabotage a competitor

Ideals: Joker, Fighting. Bonds: Slave, Job, Religious. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Cimer Despair, Male Tiefling Paladin 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp.


Social Check DCs


Alston Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He has styled his silver hair well, parting it to the left. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Glassblower, who enjoyed hunting, Alston was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Tailor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Nature. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Alston Raulnor, Male Gnome Warrior 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Salanop Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear blue clothing when she does not wear armor. Her silver hair is drawn into a tight pony tail with a cross scrunchie. She wears large thick round spectacles.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Sold as a small child to a wizard, Salanop was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Philantrophist, Impeccable. Flaws: Cynical. Bonds: Mentor, Criminal record. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Salanop Gimlen, Female Gnome Paladin 3
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alice Huxley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. She has styled her brown hair well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Alice was left her father's suit of armor and trained in its use and care. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her son; and she's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Mentor, Military, Family. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Alice Huxley, Female Human Druid 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs

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